Roberto González Suárez
As our main programmer, Roberto leads the creation of virtual worlds using the Unity engine. He has seamlessly integrated his professional career with his passion for video game development. Roberto has successfully utilized the engine in various projects, including augmented reality, educational applications, and virtual reality research and development. With expertise as a Full Stack and Product Owner developer, he excels in team management and cloud-based app development. In addition to his technical roles, Roberto has actively participated in GAME JAMS, delivered talks on Unity and GCloud development, contributed to video game podcasts, and even served as a web editor for www.akihabarablues.com.